Where’s the Monkey?


The life (and death) of sub-genre?
September 14, 2007, 7:54 pm
Filed under: Uncategorized

I’ve been talking a lot recently with Lou Anders and Chris Roberson about Steampunk and its emergence/non-emergence as a commercial sub-genre in its own right. Lou’s posted some of his thoughts on the subject here, and I think he has a lot of wise things to say on the topic.

However, all of this debate has got me thinking about the issue of sub-genre in general and if, by the very act of attempting to define an emergent sub-genre, you limit its lifespan and set it on the road to dissolution. This is not necessarily a bad thing.

Let me explain.

At the point in which a sub-genre, such as the aforementioned Steampunk, (or indeed Cyberpunk, Clockpunk or the one I’m still actively attempting to initiate – Monkeypunk…) reaches the point at which it demands definition (or indeed recognition) in its own right, there is typically an established body of work that has come about in such a way that it shares themes, imagery, identity and – often – authors. By defining the parameters of this body of work and providing it with a label, you also give it validity as a movement and encourage readers to share in its adoption. This, in turn, implies that more and more readers will be attracted to the movement as it gathers momentum and its tropes, themes and devices become familiar to a wider group of people.

Of course, since the majority of writers are also readers, this then leads to a broadening of the sub-genre as it transcends its roots and others are inspired to add to the body of work that initially brought the sub-genre into being. But one of the glorious things about the SF field is the manner in which it grows and develops organically, as authors take influence from the themes and imagery of others, only to twist them into something new, to breathe new life into them and explore them in entirely different ways, to turn them into something that transcends the (often constrictive) definition of the sub-genre that originally gave birth to them. That’s not to say that the definition itself is not fluid, that it cannot evolve along with the writers and their work, but eventually, through a period of osmosis, the tropes and traditions will permeate out too far and become a kind of authorial shorthand, a part of the make-up of the wider genre, the oeuvre of SF as a whole.

Take Cyberpunk as an example – today, it’s difficult to imagine anyone writing a ‘pure’ Cyberpunk novel (partly because the political, technological and cultural triggers that inspired it have evolved and dissipated in many ways themselves), but many of the vital components of that sub-genre are now standard SF devices, in any variety of sub-genres; neural interfaces, cyberspace, cybernetic enhancements. Whilst people are still very much aware of Cyberpunk as a mode of SF, it’s been almost totally subsumed by the wider genre, and the wider genre is all the richer for it.

So, in the end, I suppose my question is this – will the same thing happen to Steampunk, and if so, how long have we got before this emergent sub-genre finds itself swallowed once again by the wider genre that gave birth to it?


18 Comments so far
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I don’t think steampunk can be absorbed into the wider SF in the way that cyberpunk has, though it’s possible steampunk can be absorbed into alternate history in such a degree of penetration that it no longer necessitates separate classification. Tobias Buckell’s story in the alt. history anthology I did for you guys, Sideways in Crime, certainly has steampunk elements (I won’t spoil what elements here), but I wouldn’t classify it as a steampunk story – so it may be an example of steampunk tropes filting back/up into the supra-set of the subgenre to which it belongs.

Comment by Lou Anders

I think you may be on to something there. It’s probably fair to argue that steampunk should already be considered a sub-genre of alt. history.

Comment by George Mann

I think that “steampunk” is to “science fiction” as “gaslit mystery” is to “mystery”, while “cyberpunk” is closer in category to something like “hardboiled mystery.” That is, the setting is an integral factor in whether or not something is steampunk (or at least, feels like steampunk). Steampunk requires a certain level of technology and a certain historical milieu (usually, but not always, Victorian), such that a “modern-day steampunk story” is essentially semantically meaningless, even if the definition is extended to mean “any story using sfnal ideas in a past historical epoch,” rather than being about Hero-Inventors and their airships and difference engines and whatnot. So if steampunk survives at all, it will be as set of genre requirements (much like the gaslit mystery), rather than being assimilated back into the larger genre.

Comment by Chris Roberson

I would say that steampunk and its various subsets (Wild West, ClockPunk, etc…)are always about the emergence of technology ahead-of-schedule, an acceleration of Forte’s “It steam engines when it’s steam engine time.” However, one thing that I’m curious about is if anyone has written any alt history about the 20th or 21st century, but set in “the future of steampunk.” In other words, is there any fiction out there set in a future that extrapolates forward a century or more from a steampunk past?

Comment by Lou Anders

In the world of comics, D’Israeli and Ian Edgington’s Scarlet Traces: The Great Game does exactly what you’re suggesting, rolling forward a half-century or so from the Victorian steampunk setting of Scarlet Traces (which was itself a sequel to War of the Worlds).

And, if I might humbly add, the bits of my Celestial Empire stories set in previous historical epochs fall pretty neatly into your definition of steampunk (“technology ahead of schedule”), which means that the bits set in the future are also the kind of thing you’re describing.

Comment by Chris Roberson

I think you could also easily include Keith Roberts’s classic alt. history novel Pavane in this definition of steampunk. It’s also set in the 20th century. It posits a future based on the premise that the British failed to defeat the Spanish Armada and catholicism holds sway over much of the modern world. It’s told in a series of episodes over the course of a few decades, but starts in 1968 with a story about the driver of a steam-powered ground train called The Lady Margaret. Worth checking out if you haven’t seen it before. Also, doesn’t Ward Moore’s Bring the Jubilee do something similar, but with the American Civil War as the historical turning point?

Comment by George Mann

Chris – your Celestial Empire tales were not lost on me when I was posting. George, I own PAVANE but haven’t read it yet.

Comment by Lou Anders

Can we free steampunk of its historical context, and still have a viable literature? Lou talked about Mieville’s work as being steampunkish, but it’s certainly not an extrapolated future or an idealized past. What are the things that are essential to it without limiting writerly experimentation? I mean, besides airships. God, there must be airships.

Comment by Tim Akers

Hey Tim – that’s a very interesting question, and one I was actually discussing with literary agent John Jarrold yesterday. He pointed me to Stephen Hunt’s recent novel, THE COURT OF THE AIR, which is *explicitly* a fantasy novel, set in a fantasy locale, but drawing on many elements that would typically be considered to belong to the steampunk sub-genre. I believe the author has taken to referring to the book as ‘flintlock fantasy’. I haven’t yet managed to acquire a copy, but it’s certainly on my shopping list now.
This, for me, is a very interesting development, especially because the book has been a pretty successful commercial hit in the UK. Lou makes the point above that ’steampunk and its various subsets are always about the emergence of technology ahead-of-schedule’, and I think he’s right – but I do wonder whether the *historical* context can be lost and the principle still successfully applied to a fantasy setting. You can still have technology developing ahead of schedule in a fantasy world, even though it’s harder to gauge what that schedule should be – a faux medieval setting, for example, with steam trains and automatons.
Does that still make it steampunk, though, or just fantasy with steampunk imagery being used as a shorthand; a way to do something different? Does the joy of steampunk come from the juxtaposition of the bizarre technology in the historical setting, or do we just like clockwork computers in any context?
And what’s more, does that change my initial question? Could it be that steampunk will be absorbed not into the over-arching terminology and imagery of the SF genre, but into that of the fantasy genre instead?
Time, I suppose, will tell.

Oh – and yes – there MUST be airships!

Comment by George Mann

I would say both the Court of the Air (which I haven’t read but has been on my radar for some time) and Mieville’s Bas Lag novels are not steampunk, but are fantasy appropriating steam punk tropes. This, of course, would be different to sci-fantasy steampunk, which would be genuine steampunk as a subset of science fiction with fantasy elements incorporated as well as anachronistic ones. But which one could easily imagine as evolving out of medieval alchemy.

Comment by Lou Anders

Might be worth contemplating, in terms of where did Steampunk come from, the important influences of H.G. Wells, Jules Vernes, et al. Maybe even Mark Twain, and his friendship with Tesla. Perhaps what is happening now is related to those writers, indirectly. Or even things moving a very slow circle.

Where’s it going? In terms of genre influences, I don’t think there’s ever been a time when other medias have had an effect on literature so much. The destiny of Steampunk books lies just as much in what happens on computers, graphic novels, films etc… The Pullman film will be interesting.

Funny, we were talking about Steampunk in the office today. Check out these:

http://www.brassgoggles.co.uk/brassgoggles/
http://steampunkworkshop.com/

And did someone say Airships? http://handley.org.uk/fzz/?page_id=20

Comment by Mark Newton

Whilst it’s certainly true that much steampunk seems to be influenced by the work of Wells and Verne (ie: tone, style, period) I think this is as much a form of *nostalgia* for this early science fiction than any direct development from there to here. You need to remember that both of those writers were working at the cutting edge of the literature of their time(s), that every reference to science they were using had its roots in the thinking of the age.
In terms of the development of genre, I think both of those writers have more in common with the likes of Peter Watts and Stephen Baxter, in the manner in which they use contemporary science as a means to extrapolate a story.
But you’re right to bring them up, as that nostalgia is plainly evident. In truth, though, I think it has as much to do with the Victoriana elements of steampunk, and the fact that modern writers are using ideas appropriate to that age – taking Victorian concepts of science and progress and playing with them in a fictional context, exploring how society may have been altered if any or all of these ideas had become reality.

Comment by George Mann

I think Steampunk has a long way yet to go before it’s absorbed back into mainstream SF, if that ever happens. While it obviously has its origins in the larger genre, I’d agree with Chris’s Steampunk/Gaslit Mystery analogy and I think it benefits from that as real world technology isn’t going to catch up as it did to an extent with early Cyperpunk. People still want gaslit mystery in an age of CSI and forensics, so I see no reason why Steampunk would be any different for the SF reader.
The fact that we’re talking about the recent and quite widespread use of it’s tropes and devices in Fantasy Fiction suggests, if anything, that Steampunk might finally be solidifying it’s position as a solid and enduring sub-genre. Imitation being the highest form of flattery and all, it seems to me that a non-historical fantasy novels using Steampunk/Clockpunk (let’s not forget the Monkeypunk!) ideas are, perhaps, not purely what one could call Steampunk, but if it’s got the zeppelins and the brass hardware to go with it, it certainly feels as much like Steampunk as Biopunk feels like Cyberpunk.
What interests me most about the ‘pure’ Steampunk, though, is the huge potential it has in the current market considering the popularity of historical fiction in the mainstream. It’s no more of a stretch to think Steampunk could go huge than to have anticipated the success of Jonathan Strange and Mr Norrell. All we need to do is exchange the magic for some octo-monkeys, airships and steam powered thinking machines and we could have a very substantial and long-term viable genre on our hands.

Comment by michaelrowley

Here’s another thought–looking at how writers react, rightly so, according to culture. Perhaps science has now caught up so much with what used to be fiction, that there are fewer new places to see. Science certainly moves, in fiction, in more abstract terms–look at NOVA SWING, for a wonderful example. That only leaves the past to reinvent, which is maybe why there’s been a resurgence in Steampunk, and even more pulp-based fictions.

Comment by Mark Newton

Well, one of the things about steampunk that appeals to me is the availability of the technology. As is popularly discussed over at Brass Goggles, the Victorian era was pretty much the last time someone could graduate from high school and be up to date on state of the art technology. The real technological breakthroughs weren’t coming from research grants at universities, but from garages and toolsheds of hobbyists. There was a brief outbreak of that with computers, and in some way I feel that’s what really led to cyberpunk as a genre.

Comment by Tim Akers

George – this suggests that as we get deeper into the 21st century, and really come into the age of biotechnology, that the classic 60s “captain and crew on the bridge of a starship” may look as quaint and anachronistic to us as steampunk does now. A road not taken, where space travel took off when we were still unaugmented humanity.

Mark – there is more and stranger science than ever. We’re going to see more trips to parallel worlds and pocket universes, though, rather than other planets. Watch.

Tim – interesting. You’ve just tied movements in SF to periods of outsider-driven technological growth spurts. I don’t think I’ve seen anyone do that before. You’re a genius. So, to predict the next big wave in SF, we should look for emerging technologies that will have their breakout on the fringe before being taken up by the mainstream.

Comment by Lou Anders

Stranger science, yes. But that’s the point I think. It’s abstract to the point of being useless to fiction. I remember studying philosophy of science, and chaos theory when it was more than just those pretty pictures, and it’s not the most rigorous stuff with which to compose fiction. I think my original comment was something steered more towards the mundane sides of things though.

Comment by Mark Newton

Lou, something like that. And I think someone else already mentioned Maker culture as being key to any modern steampunk revolution.

Comment by Tim Akers




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